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Artificial intelligence

 Artificial intelligence, in its broadest sense, is intelligence exhibited by machines, particularly computer systems. It is a field of research in computer science that develops and studies methods and software that enable machines to perceive their environment and uses learning and intelligence to take actions that maximize their chances of achieving defined goals. Such machines may be called AIs.



Five types of artificial intelligence are

  • Machine learning (ML): AI that learns from data and improves its performance without explicit programming.
  • Deep learning: A subset of ML that uses neural networks to model complex patterns and relationships in data.
  • Natural language processing (NLP): AI that can understand and generate natural language, such as speech and text.
  • Computer vision: AI that can perceive and interpret visual information, such as images and videos.
  • Explainable AI (XAI): AI that can provide transparent and understandable explanations for its decisions and actions.






What is artificial intelligence?

Artificial intelligence is the ability of a computer or computer-controlled robot to perform tasks that are commonly associated with the intellectual processes' characteristic of humans, such as the ability to reason. Although there are as yet no AIs that match full human flexibility over wider domains or in tasks requiring much everyday knowledge, some AIs perform specific tasks as well as humans.


Methods and goals in AI

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Symbolic vs. connectionist approaches

AI research follows two distinct, and to some extent competing, methods, the symbolic (or “top-down”) approach, and the connectionist (or “bottom-up”) approach. The top-down approach seeks to replicate intelligence by analyzing cognition independent of the biological structure of the brain, in terms of the processing of symbols—whence the symbolic label. The bottom-up approach, on the other hand, involves creating artificial neural networks in imitation of the brain’s structure—whence the connectionist label.

To illustrate the difference between these approaches, consider the task of building a system, equipped with an optical scanner, that recognizes the letters of the alphabet. A bottom-up approach typically involves training an artificial neural network by presenting letters to it one by one, gradually improving performance by “tuning” the network. (Tuning adjusts the responsiveness of different neural pathways to different stimuli.) In contrast, a top-down approach typically involves writing a computer program that compares each letter with geometric descriptions. Simply put, neural activities are the basis of the bottom-up approach, while symbolic descriptions are the basis of the top-down approach.

In The Fundamentals of Learning (1932), Edward Thorndike, a psychologist at Columbia UniversityNew York City, first suggested that human learning consists of some unknown property of connections between neurons in the brain. In The Organization of Behavior (1949), Donald Hebb, a psychologist at McGill University, Montreal, Canada, suggested that learning specifically involves strengthening certain patterns of neural activity by increasing the probability (weight) of induced neuron firing between the associated connections. The notion of weighted connections is described in a later section, Connectionism.

In 1957 two vigorous advocates of symbolic AI—Allen Newell, a researcher at the RAND CorporationSanta Monica, California, and Herbert Simon, a psychologist and computer scientist at Carnegie Mellon University, Pittsburgh, Pennsylvania—summed up the top-down approach in what they called the physical symbol system hypothesis. This hypothesis states that processing structures of symbols is sufficient, in principle, to produce artificial intelligence in a digital computer and that, moreover, human intelligence is the result of the same type of symbolic manipulations.

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During the 1950s and ’60s the top-down and bottom-up approaches were pursued simultaneously, and both achieved noteworthy, if limited, results. During the 1970s, however, bottom-up AI was neglected, and it was not until the 1980s that this approach again became prominent. Nowadays both approaches are followed, and both are acknowledged as facing difficulties. Symbolic techniques work in simplified realms but typically break down when confronted with the real world; meanwhile, bottom-up researchers have been unable to replicate the nervous systems of even the simplest living things. Caenorhabditis elegans, a much-studied worm, has approximately 300 neurons whose pattern of interconnections is perfectly known. Yet connectionist models have failed to mimic even this worm. Evidently, the neurons of connectionist theory are gross oversimplifications of the real thing.

Artificial general intelligence (AGI), applied AI, and cognitive simulation

Employing the methods outlined above, AI research attempts to reach one of three goals: artificial general intelligence (AGI), applied AI, or cognitive simulation. AGI (also called strong AI) aims to build machines that think. The ultimate ambition of AGI is to produce a machine whose overall intellectual ability is indistinguishable from that of a human being. As is described in the section Early milestones in AI, this goal generated great interest in the 1950s and ’60s, but such optimism has given way to an appreciation of the extreme difficulties involved. To date, progress has been meagre. Some critics doubt whether research will produce even a system with the overall intellectual ability of an ant in the foreseeable future. Indeed, some researchers working in AI’s other two branches view AGI as not worth pursuing.

Applied AI, also known as advanced information processing, aims to produce commercially viable “smart” systems—for example, “expert” medical diagnosis systems and stock-trading systems. Applied AI has enjoyed considerable success, as described in the section Expert systems.

In cognitive simulation, computers are used to test theories about how the human mind works—for example, theories about how people recognize faces or recall memories. Cognitive simulation is already a powerful tool in both neuroscience and cognitive psychology.






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